DONKEY
{{Monster Table
| creature=
| style=
| size=Medium | type= Animal
| hd= 2d8+2 | hp=11
| init= +1
| speed= 30 ft. (6 squares)
| ac= 13 (+1 Dex, +2 natural) | touch= 11 | flat= 12
| bab= +1 | grapple=+1
| at= Bite +1 melee (1d2)
| full_at= Bite +1 melee (1d2)
| space= 5 ft. | reach=5 ft.
| sa= —
| sq= Low-light vision, scent
| fort= +4 | ref= +4 | will= +0
| str=10| dex=13| con=12| int=2| wis=11 | cha=4
| skills= Balance +3, Listen +3, Spot +2
| feats= Endurance
| env= Temperate deserts
| org= Solitary
| align= Always neutral
| cr= 1/6
| adv= —
| la= —
}}
These long-eared, horselike creatures are surefooted and sturdy. The statistics presented here could also describe burros.
Carrying Capacity: A light load for a donkey is up to 50 pounds; a medium load, 51–100 pounds; and a heavy load, 101–150 pounds. A donkey can drag 750 pounds.COMBAT
A donkey bites only when it has no way to escape.
Skills: Donkeys have a +2 racial bonus on Balance checks. SEE WIKIPEDIA ENTRY: Donkey- System Reference Document -> List of Creatures (SRD)
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Category:SRD Category:Creature Category:Animal Type Category:Neutral (Law-Chaos) Alignment Category:Neutral (Good-Evil) Alignment Category:CR1/6 Category:Desert Terrain Category:Medium Size Category:Temperate Climate Category:Mount Category:Equipment Category:LA-{{OGL Bottom|the System 3.5 Reference Document|SRD}}